
Modeling, texturing and animation of robotic arms for industrial software.
Worked closely with engineers and designers to ensure visual accuracy and real-time performance of 3D assets in a real-time focused pipeline.
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Creation of a stylized 3D runway animation.
Cloth simulation in Marvelous Designer, environment modeling, texturing and final lighting/composition for a polished cinematic result.
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Creation of a cinematic promotional 3D spot for the exhibition Roma Eterna.
Photogrammetry, asset reconstruction and cinematic presentation focused on lighting, composition and motion to enhance visual storytelling of historical pieces.
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